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name: flutter_inappwebview_example
description: Demonstrates how to use the flutter_inappwebview plugin.
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# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# Read more about versioning at semver.org.
version: 1.0.0+1

environment:
  sdk: ">=2.0.0-dev.68.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^0.1.2
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  flutter_downloader: ^1.3.2
  path_provider: ^1.4.0
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  permission_handler: ^3.3.0
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  connectivity: ^0.4.5+6
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  flutter_inappwebview:
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    path: ../
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dev_dependencies:
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  flutter_driver:
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    sdk: flutter
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  test: any
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# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

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  assets:
    - assets/index.html
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    - assets/page-1.html
    - assets/page-2.html
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    - assets/js/
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    - assets/css/
    - assets/images/
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    - assets/favicon.ico
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    - test_assets/certificate.pfx
    - test_assets/in_app_webview_initial_file_test.html
    - test_assets/in_app_webview_on_load_resource_test.html
    - test_assets/in_app_webview_javascript_handler_test.html
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    - test_assets/in_app_webview_on_load_resource_custom_scheme_test.html
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    - test_assets/in_app_webview_on_console_message_test.html
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    - test_assets/in_app_webview_on_create_window_test.html
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    - test_assets/in_app_webview_on_js_dialog_test.html
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    - test_assets/css/
    - test_assets/images/
    - test_assets/favicon.ico
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  # To add assets to your application, add an assets section, like this:
  # assets:
  #  - images/a_dot_burr.jpeg
  #  - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.io/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.io/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.io/custom-fonts/#from-packages